I’m preparing the 1.3 release of Fr0st in what little free time I have these days, so it should be out shortly. I haven’t been able to look at the several flam4 related bugs that were reported recently, for lack of a CUDA capable graphics card (stuck with just a low-budget laptop right now). Before the end of the year I will be getting a new box, though, so you can count on all of that being sorted out by the subsequent release (currently scheduled for early 2011).
In the meantime, I hope you’ll enjoy the new features coming out, such as smart image caching, which makes the process of designing fractals a lot faster, specially when going back and forth between different versions of a flame. There’s also animation support coming, by wrapping the flam3 calls in an easy to use script.